
Description
Hammerting is a vertical dwarven mining colony sim with RPG elements for PC. With its lush, vivid visuals and its lively dwarves, Hammerting draws you in and immerses you in its living world.
Manage a clan of colorful dwarves, establish an epic mining operation, craft legendary swords and delve deep for greater glory, riches… and danger.
Features
- Colorful Personalities – Each dwarf is richly and uniquely defined through it’s stats, dwarven ancestry, traits, goals, desires, abilities, equipment, movement set, and more. One dwarf is never alike another.
- Skilled Craftspeople – With every strike of the hammer on the anvil, a dwarf has a chance to crit, making the result all that much better. Skilled dwarves will of course have better chance to crit, and better results from it.
- Living Cave – Biomes ranging from sandy deserts to nordic forests and blistering lava caves. Of course each biome is visually unique and contains its own set of flora, fauna, hazards, special locations, and events.
- Modding – Not just limited to “data” assets such as textures, you can also script and write new full blown systems in native C++.
- And more. So much more.
Video
Images
Download all screenshots etc as a .zip(right click and choose save as, or open in new tab)
Logo & Icon
Download logo files as a .zip (right click and choose save as, or open in new tab)
Monetization Permission
Warpzone Studios allows for the contents of Hammerting to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Hammerting is legally & explicitly allowed by Warpzone Studios. This permission can be found in writing at https://hammerting.com/presskit/
About Warpzone Studios
History, logos etc can be found here: link
Selected Articles
- “I think they’re in with a fair shot at creating the definitive new-player-friendly answer to Dwarf Fortress.”
–Nate Crowley, Rock, Paper, Shotgun
Hammerting Credits
Fredrik Kiby Zetterman
Programmer, Game Designer
Anders Elfgren
Programmer, Game Designer
Linda Kiby Zetterman
Game/Level Designer, Bizdev, Marketing/PR
Daniel Ottosson
2D/3D Artist, AD, Trailer
Axel Dalborg
Artist Intern, Cover Art, Trailer
Music
Jeremy Soule